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VersaBot Diagram

Game Board Definitions

Please Refer To The Screen Shot Above.

A full turn in the game is based on 4 rounds:
1 - The bots go.
2 - The board goes - These hazards update: Pit Doors, Rotators and Electro Cannons.
3 - The bots go.
4 - The board goes - These hazards update: Pit Doors, Rotators and Laser Cannons.
That's a full turn. It's important you remember the cycle of the laser and electro beam cannons!

Pit Doors - Open and close every board round - don't be on one if it opens or move on to an open one!

Rollers - Roll you a space in the direction you moved on to the space - if there are several, you'll keep rolling.

Sliders - Slide you a space the direction pointed to, regard-less of how you rolled on to the space. Sliders can chain like rollers. If you hit a slider then a roller - the roller will still move you the bot's last direction moved before the slider(s).

Rotators - These can't hurt you when landed on. They rotate your bot 90 degrees left or right when the board moves. Red rotators turn right and blue rotators turn left.

Crates - Do nothing. They block your path, just shoot them when you get a chance to fire. Crates can not be pushed.

Plugs - Plugs can be tricky. They can block lasers and player shots. You can also push them around to cover Cross Holes. Plugs can be stacked on other plugs - you have to keep track of how many. Plugs can not be pushed through walls, or over edges, etc... Plugs can be pushed over rollers, sliders and rotators with out any effect.

Cross Hole - Don't fall in! Plug them with a 'Plug' to cross.

Electro Cannons/Beams - These are bad! You can cross electro beams only when they are off. Plugs are unaffected and bot shields are useless against electro beams.

Laser Cannons/Lasers - Fire lasers - Don't get hit by one! A plug can block them. A crate will block them for one round. Bot shields are useless against laser cannon fire.

Walls - Nothing in this game can go through walls!

Bots can't move onto any space occupied by a cannon.
Bots can't move onto any black space - you'll fall!
Bots can't hit each other - so don't ram your opponent!
Bot shields can only block your opponents fire for 2 rounds.

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